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Question by
zak666 · Apr 24, 2016 at 09:54 AM ·
scriptingbasicsdebugmysqlwwwform
Not getting debug.log errors from mysql?
Can someone explain why I'm not getting any debugs at all yet nothing is actually happening? this is the last thing i have to do o this game holding me up for months. using UnityEngine; using System.Collections; using UnityEngine.UI; public class LoginRegister : MonoBehaviour {
public string UserLoginURL = "http://mysite.com/loggin.php";
public string UserRegiesterURL = "http://mysite.com/register.php";
public string Username = "";
public string Pass = "";
public string Email = "";
//fetched from mysql
public Text XPText;
public Image XPbar;
public Text GoldText;
public Text LevelText;
public Text UsernameText;
public Text RankText;
public Text Recorcess;
//setactive when loggedin
public GameObject Logedin;
public GameObject Logedout;
public GameObject AccountSucsess;
//input by player
public Text InputUsername;
public Text InputPassword;
public Text InputEmail;
//------------------------------------------------------------------------------------
public void Loggin()
{
Username = InputUsername.text;
Pass = InputPassword.text;
StartCoroutine(LoginUser(Username, Pass));
}
//------------------------------------------------------------------------------------
public void Register()
{
Username = InputUsername.text;
Pass = InputPassword.text;
Email = InputEmail.text;
StartCoroutine(RegisterUser(Username, Pass));
}
//------------------------------------------------------------------------------------
IEnumerator LoginUser(string User, string Pass ) {
WWW Login = new WWW (UserLoginURL + "Username" + User + "Pass" + Pass + "Email" + Email);
yield return Login;
if (Login.error == null) {
// display resaults: ???
string [] splits = Login.text.Split(new char[]{ ',' });
UsernameText.text = splits[0];
GoldText.text = splits[1];
XPText.text = splits[2];
LevelText.text = splits[3];
Recorcess.text = splits[4];
RankText.text = splits[5];
Logedout.SetActive (false);
Logedin.SetActive (true);
}
}
//------------------------------------------------------------------------------------
IEnumerator RegisterUser(string User, string Pass ) {
WWW Login = new WWW (UserLoginURL + "Username" + User + "Pass" + Pass + "Email" + Email);
yield return Login;
if (Login.error == null) {
AccountSucsess.SetActive (true);
}
}
//------------------------------------------------------------------------------------
//------------------------------------------------------------------------------------
} // END OF FLASS //--------------------------------------------------------------------
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