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Animate rig bones game objects.
Hi.
I have skinned model with legacy animation, and I want a particle emmiter on models specific bone.
It is possible to force rig bones game object from model hierarchy to move when animation is playing?
Regards, Darek.
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HI @malcu89
It is possible to force rig bones game object from model hierarchy to move when animation is playing?
What does this mean Please explain more about what you are trying to achieve
Hi.
I just want to animate Particle Emmiter with model's bone. $$anonymous$$aybe somehow with scripts I can get specific bone world transform?
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