Question by
sebastardo · Jun 18, 2020 at 01:25 PM ·
triggerpositionchange
OntriggerEnter reset gameobject position.
i want to enter a trigger and then camera(or whatever) POSITION is reset to 0,0,0.
here is my attempt script i just want to do that simple thing but it seems imposible..
public class Position_reset: MonoBehaviour
{
public GameObject camera;
private void OnTriggerEnter(Collider other)
{
camera.GetComponent<Transform>;
camera.transform.position = new Vector3(-0, 0, 0);
camera.transform.rotation = Quaternion.Euler(0, 0, 0);
}
}
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