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Question by hgreene624 · Jun 17, 2020 at 11:20 PM · textmeshuser interfacesorting

Duplicate Object Draw order text issue

I have a sprite background with 3D textmeshpro text over it. Its a popup message that may potentially overlap with other instances of the same object. The issue is that the text from overlapping boxes renders on the same layer rather than behind the background of the other overlapping background. See the image below.

Ideally, I would like to have the text from one getting placed behind the background of the other object rather than both getting rendered on top of both backgrounds.

The text is a child of the background and they are all on z=0. They are also all on the same sorting order.

alt text

issue-01.jpg (49.2 kB)
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Answer by hgreene624 · Jun 19, 2020 at 03:52 PM

HEEELLLLPPPPP

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