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Connecting DB Values to Unity Content
Hi everyone,
I have build a GUI Application for Scene Selections. The GUI has several Checboxes with Scene names. My Unity Project contains the scenes. The start button on the GUI saves the Values of the clicked checkboxes to a SQLite DB and starts the Unity Project with all the scenes. As soon as my project is done loading Unity gets the values from the Database. What i wanna do now is to start the right scenes. For example if the Value i get from the DB is Scene_1 i wanna start Scene_1 in Unity but i don't know how to connect the DB Values with the Unity Scenes. I’m new to Unity and using C#.
I would appreciate any help.
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