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Question by kimardamina · May 29, 2014 at 10:31 PM · timercountercountdown

How to stop a countdown from counting down

Hi, please anyone can assist me finding out how to stop my counter from running when it reaches a certain number. In my case i would like to stop the counter and set another object Active. I looked around for answers but i am not able to find the answer. Here is the current script i have running the counter...Thank you and I really appreciate. var objectActive: GameObject; var timer : float;

function Start () { objectActive.SetActive(false);

}

function Update ()

{ timer += Time.deltaTime;

guiText.text = timer.ToString();

if( timer == 5){

 objectActive.SetActive(true);

}

}

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avatar image MikeNewall · May 29, 2014 at 11:42 PM 0
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the chances of the timer equaling 5 at the exact moment you check the timer are really low!

Ins$$anonymous$$d check if the timer is >= 5

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