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Animation on GameObject doesn't behave correctly
I've made an animation of my character running moving his arms, I've thought it would work correctly,
but no. When I check the "Apply Room Motion "box, the animation plays correctly, but it keeps rotating
on the Y-axis. When I uncheck it, the arms of my player play the animation without rotating in the Y-axis
but it plays above the FPSController, how should I fix it, I think is the Root Motion, but I didn't found the
Root Motion option in the Anim inspector, or something like it.
Watch the video for more information:
OBS: I used two models, the flashlight and the arms, which have the armature, but with no animation. both are fbx. files, and modeled on Blender. the animation was made using the animator of Unity.
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