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Question by
mwolff10 · May 17, 2012 at 02:33 AM ·
physicscharacter controller
Character Physics
I have a character that I would like to be flung into the air when he steps onto a springboard object that I have built. The object animates, lifts him into the air and then he goes back down with it without moving into the air at all. I am currently trying to do this with rigid bodies but have had no luck so far. Any help is greatly appreciated.
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