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Are there any plans to add multi-threaded support to the SVG importer in the Vector Graphics package?
I have been using the Vector Graphics package (version 2.0.0) to import SVG assets. The package works great, but is painfully slow at importing SVGs. I often have to re-import or refresh the assets, and it can take a very long time because only 1 thread is utilized.
I have a 16-core, 32-thread CPU and it's a little frustrating to just sit and wait for for minutes for assets to import while 31 of my 32 threads are sitting at 0% utilization.
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