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unity_7HV9ih5vSIIGWQ · Feb 27 at 08:32 PM ·
animationbonespixel art
Why is my pixel art being rounded off? (skeletal animation)
So I was animating with bones instead of frame by frame for my pixel art, but some parts are rounded off as shown in the image. I have set compression to none, and filtering to point. It only happens when I add the bones, and works fine without. Does anyone know why this happens and how to fix it?
Thx <3
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