- Home /
Need a Solution For Ordering My Sprites Correctly
I'd like to use Sprites in my 3D game world, but I'm having issues getting them to cooperate. I want to have my characters to have outfit/appearance customization options, and so to me the solution is to sprite my characters as individual pieces (torso, head, upper arm, forearm, hand, etc) and then animate those pieces within unity. The armor and other customization options would then be parented to each body part, rendering over top of the body. However, when looking at the character from an odd angle, the sprite ordering goes out the window. I understand this is due to z-sorting, and to try to combat this, i tried editing the sort order so that armor always appears on top of the body, but then the armor of characters in the background would render over the body of characters in the foreground.
Does anyone have a solution that could work for my situation?