Question by
Wohran · Feb 13, 2017 at 05:05 PM ·
car physics
Looking to simulate a bus ride.
Hi everyone!
In a project I have to make with Unity, I'm looking for a realistic bus ride experience. However, I don't really know how to make the bus responds to acceleration and deceleration : I am thinking about making it leaning a bit forward or backward when shifting gear or leaning on the side while turning.
Does anyone have an idea? Would the WheelCollider on front wheels be enough for that?
Thanks.
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