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Question by Brijac · Apr 27, 2021 at 06:37 PM · adsadmob

Admob: Change test ads to real ads

Hello guys, I have this script in my game:

 BannerView bannerAd;
 
     private void Start()
     {
         MobileAds.Initialize(InitializationStatus => { });
         this.RequestBanner();
     }
 
     void RequestBanner()
     {
         string adUnitId = "ca-app-pub-3940256099942544/6300978111";
         AdSize adSize = new AdSize(320, 50);
         this.bannerAd = new BannerView(adUnitId, adSize, AdPosition.Bottom);
         AdRequest request = new AdRequest.Builder().Build();
         this.bannerAd.LoadAd(request);
     }

And it shows test ads like I wanted when I was testing. Now I'm ready to release my game on google play and I'm wondering what I have to do to actually have real ads in my game when I release it?

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