- Home /
Unity crash on build to Windows
I have Unity 2020.1.0 and I have problem with building my game to Windows 10 (this is one of the my first builds). Every time when I'm trying to build my game, Unity crash and I get this window:
I have tried to restart my computer many times but still I get same problem. I have also tried to build 64bit and 32bit. Unity crash always just when I see this window:
Two times it didn't crash and then I got "Build completed with a result of "Cancelled"" text in console. Have I problem with PostProcessing or is this bug in this Unity version?
Answer by AlejandroBoss10 · Jun 10, 2020 at 04:26 AM
Try and make a blank project and see if that builds. If it doesn't, I would suggest uninstalling and reinstalling Unity.
Answer by aksiluhi · Jun 10, 2020 at 01:23 PM
I uninstalled Unity 2020.1.0(I dont remember what was in this place) and install Unity 2020.1.0b12 and now building work very well. Are these two same version or what is this b12 ending?
Your answer
Follow this Question
Related Questions
How to Debug Inconsistent Color Grading PostProcessingVolume 1 Answer
GLES3 Error: Post Processing 0 Answers
Why can't I build Web Player in Unity while I have no problems with building standalone versions? 2 Answers
iOS crash while selecting text within an InputFied 1 Answer
App crashes after splash screen with Google Play Services for AR update (after April 11th 2020) 2 Answers