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Question by Thibaud_SERRE · Jun 15, 2017 at 07:21 AM · materialsserializationxmlserializercsvexcel

Creating a spreadsheet with differents versions of materials preset.

I know that my question may not be really clear so thank you for passing by and let me explain :

I am creating a mobile application where I need to have my objects changing their material in 3 pre-selected versions. Each versions uses the same meshes but some materials change between each, some stay the same between two versions ... etc

I wanted to create some kind of preset, i thought of using a .csv or an .xml to serialize my data (maybe with each gameobject name and a column for each version with the material name inside.

But the thing is I have absolutely no idea of the way of doing this, I've never used either a .csv nor a .xml. I know there may be a way of doing this by a simple C# script but it would be absolutely massive when I think of it in my head ...

So if any of you have infos or advices on the possibily of doing this or the best way to do this. It will be greatly appreciated !

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