Question by 
               matheusalx · Jul 31, 2017 at 05:21 AM · 
                androidmobileresolutionscreen  
              
 
              Android Screen Resolution
Hello!,
I'm creating a 2D android game, and I would like to know how to deal with the screen resolution.
Currently is set to a fixed resolution: 720 X 1280 (portrait), it is a resolution that I consider very good, but I have doubts that I still can not find answers:
1) If someone play this game on a 2048 × 1536 screen resolution tablet, what is the visual behavior of the game? Will stay on fullscreen? Will it stretch until the screen is filled?
2) As for positioning objects, I have my enemy spawner set manually in 6Y position, on a tablet with a bigger resolution, would it be in the same position (out of the screen)? Or assume a new position?

Thanks, and sorry for my english.
 
                 
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