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Question by temp6532 · Feb 26, 2018 at 05:38 AM · physics2dcollision2dproject settings

Why do my Physics2D Settings Reset on Test

Whenever I test my scene, my physics2D settings are ignored and are replaced with something else. Specifically my layer collisions matrix. This only happens in-game. In the editor, all my settings are perfectly fine. If I want to test something, I have to make change to my matrix by hand every time I want to test.

Forgive me if I'm missing something here, but what is causing this? How do I fix it?

Thanks.

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Answer by TanselAltinel · Feb 26, 2018 at 01:30 PM

After changing your Physics2D settings, save your project.(menu: File -> Save Project)

https://docs.unity3d.com/Manual/Saving.html

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