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How to make a giant walking monster
If anyone played avert fate you know that in the end there's a Giant Boss to beat. I want to make something like this. A monster that can attack you, and walk in Unity 3D.
How does making it "giant" or a "monster" making it any different from any other entity that "walks?" Lerpz is a great example of how to get a 3D model animating in Unity.
Oh look, its another one of these.
Start out by learning some basic 3D, blender is a good choice, if you want to do it the legal way, then learn program$$anonymous$$g, there's some tutorials on unity's webpage for that, finally make your character do what you want in a game.
It may take between 1 month and 5 years to do this, depending on how much time you spend on it, Happy modelling and program$$anonymous$$g.
Step one - make a small monster.
Step two - Growth hormones!
In the inspector inside Unity you have something called SCAL$$anonymous$$
Answer by vestax_ion · Oct 06, 2011 at 05:20 PM
only different with a giant monster is that when it walks you add noise movement to the camera to make the ground shake and make the model bigger in the x y z.
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