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Question by AliHaidry · Jan 13, 2017 at 05:57 PM · scripting problemcharacter controllerprefab changing at runtime

OVR Player Controller issuse with unity 5.5.0f3

Hello! I'm making FPS game for Gear VR and I'm facing problem to use a OVR Player Controller prefab! once I enter in "play-mode" the player controller descends to surface! Why is that so?

Your help would be highly appreciate

regards,

Ali Haidry alt text

screenshot-7.png (333.4 kB)
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avatar image QuentinLG · Jan 15, 2017 at 02:07 AM 0
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Can you show us your OVRPlayerController object? Also, does the floor have a collider?

avatar image macs054 · May 15, 2017 at 07:41 PM 0
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i got the same issue, have you solved this?

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Answer by macs054 · May 18, 2017 at 11:05 AM

i got the same issue, have you solved this?

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Answer by Woody3d7 · Oct 03, 2017 at 07:07 AM

GRAVITY. Unless the player STARTS on the ground, it's going to descend until it collides with it...

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