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Question by CallToAdventure · Jul 26, 2011 at 11:25 AM · cameratoggle button

Simple toggle camera button

ok, so I have three cameras in my scene. My problem is I can't have one button for each - it's just not nice. So how do I go around and actually use one button to toggle (clockwise, endlessly) between my cameras? Currently I use this rough approach:

 if (Cam1) {
         Cam1.enabled = true;
         Cam2.enabled = false;
         Cam3.enabled = false;
         
     }

and on GUI function, the button :

  if (GUI.RepeatButton(Rect(200,10,50,50),"Cam1"))
  Cam1=true;
  else
  {
  Cam1=false;
  }
 

and so on, for each camera. Where should I look? The toggle button from docs doesn't inspire help me much, I get all sorts of fancy results when I try to build upon that :)

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Answer by Mortennobel · Jul 26, 2011 at 07:56 PM

Use a index to keep track of the current camera. Something like this:

 var cameras : Camera[];
 var selectedCamera : int = 0;
 
 function Awake(){
     UpdateSelectedCamera();
 }
 
 function OnGUI () {
     var cameraString = "Camera "+(selectedCamera+1); // show "Camera X", where X is 1-indexed
     if (GUI.Button(new Rect(0,0,100,50),cameraString)){
         selectedCamera++;
         if (selectedCamera==cameras.Length){
             selectedCamera=0;
         }
         UpdateSelectedCamera();
     }
 }
 
 function UpdateSelectedCamera(){
     for (var i=0;i<cameras.Length;i++){
         cameras[i].enabled = i==selectedCamera;
     }
 }
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avatar image CallToAdventure · Jul 27, 2011 at 11:33 AM 0
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Awesome! Thank you!

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