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Application doesn't respond after pressing home.
Hi, I have this problem when after pressing home and click the launcher icon to continue activity. The application crashes or doesn't respond but when I hold the home button and press the application, it will continue to it's latest activity.
I produced this problem with my Samsung Galaxy SC-02E 4.1.1.
This occured on my logcat, anybody knows what this means? BTW I'm using Unity Pro 4.3.4
02-06 14:39:39.440: W/InputDispatcher(2418): channel ~ Consumer closed input channel or an error occurred. events=0x9 02-06 14:39:39.440: E/InputDispatcher(2418): channel ~ Channel is unrecoverably broken and will be disposed! 02-06 14:39:39.440: I/ActivityManager(2418): Process com.frecre.englishstory (pid 10211) (adj 0) has died. 02-06 14:39:39.445: W/InputDispatcher(2418): Attempted to unregister already unregistered input channel
Other unity games are working fine when I press home button and click launcher icon, it continues to where I left it. Is it on my build settings? Or do I have to configure it on XML? Please enlighten me.
Also please vote for this bug on issuetracker http://issuetracker.unity3d.com/issues/a-few-gingerbread-devices-freeze-after-the-app-is-closed-or-sent-to-background
I have found out that the admob was making the application preventing from continuing the activity of our game.
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