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Mac/Web buils size?
Every time i build my game which has 6 levels, my build size for mac and web is over 200MB THIS IS HUGE. How do i decrease the size as im trying to upload it to my website but it keeps failing as the file size is as said. thanks for the help.
Answer by Eric5h5 · Apr 05, 2011 at 11:54 PM
Look in the editor log after a build to see where the largest sizes are coming from, and optimize those assets. Also, static batching can potentially increase size a lot depending on how many objects you have, since it has to create a single huge mesh.
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