Question by
radonthetyrant · Aug 30, 2017 at 04:20 PM ·
collider2dtilemap
How to Rotate Tilemap Collider 2D to make it work with XZY Plane orientation?
Picture:
I set the grid to CellSwizzle := XZY and it works flawlessly. When I attach a Tilemap Collider 2D to one of the layers, the thing in the picture happens.
I expect it to be properly rotated.
Is there a way to fix this?
aaaaaaa.png
(249.9 kB)
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