How to make Copy/Past work in WebGL?
Hello!
I'm trying to make copy/past hotkeys work for UI in WebGL project. That functionality just work in editor, but does not work in WebGL build. I tried to use GUIUtility.systemCopyBuffer. It also works good in editor, but does not work in WebGL build. Does anybody have idea how to access to string from buffer in WebGL? Is it possible at all?
Thanks
Comment
Best Answer
Answer by Schubkraft · Jun 12, 2017 at 01:36 PM
For security reasons the browsers don't let you access this buffer easily and that is why we haven't implemented this yet. There are workarounds if you are really determined to do it yourself but nothing that is nicely supportable by us.
A brief run-down of the workarounds would be helpful here. This functionality is important to my app.