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unitywebrequest doesnt work with https
using unitywebrequest the way it is in the docs however, like many before me, the issues started at the SendWebRequest() method.
I tried to fix this with editing the android manifest to add
android:usesCleartextTraffic="true"
in the application tag. Unfortunately this didnt help. I hear that the newest api versions require https, however, my call is in fact over https. I'm at a complete loss on other things to check and i dont want to cop out and downgrade to the lower api version.
i guess i could technically use the HttpClient instead of UnityWebRequest, but if i can use the tools Unity has, id prefer it.
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