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Question by
Tamasenco · May 19, 2020 at 11:38 AM ·
google playiapfailureinapp purchasecharge
OnPurchaseFailed is called but users get charged
Without a specific pattern, when a user trying to buy one of the iap products gets charged, never recieves the product and OnPurchaseFailed is called returning "UserCancelled".We have Unity IAP version 1.23.1, and Unity 2019.1.8f1 and this problem happens randomly among our users.We haven't been able to reproduce it yet.After we searched a lot we haven't found any working answers.
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