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Android Device can't able to connect with Profiler
I want to get performance analytics of my game using Profiler so I have exported build with Autoconnect Profile setting enabled.
After this process build installed within an Android device but it can't able to run the game, it just displaying black screen nothing else. Profiler can't able to connect with the connected Android device, I was getting this kind of list within Unity profiler:
Now android device showing just black screen and profiler not moving ahead, it just remains connected with Editor only.
I have tried to connect and disconnect my Android device multiple time but nothing changed in this. Please give me some suggestion into this so I can start my debugging process.
I have already gone through this post: Profiler window
Still my autoconnect profiler build not working in Android build without that its working fine - what is the solution for me?
Still, I am struggling with this, any solution?
Answer by vaggelisstam · Dec 02, 2020 at 12:33 AM
I have the same problem here and I get the "DisconnectMsg.Process" message when I manually click on my Android device.