Help Understanding Unity Terrains
Hey guys,
I am trying to figure out how heightmap terrains work. I have a very simple question:
For a given heightmap resolution of 513 x 513, what is my terrain width and length supposed to be?
Is it 512 x 512 or I should match it to 513 x 513? I don't want any stretching in my terrain, I want it to match perfectly.
Same thing with 1025 x 1025 resolution heightmap, am I supposed to have a 1024 x 1024 terrain width & length?
Thanks to all in advance!
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