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Stop Shooting Myself
I would like to make a simple shooter on a capsule, but I don't want my shoot position goes in to the player itself if the player looks down, it should like like this:
(The red point should be the shoot position) Any help will be appreciated.
Answer by shayan242 · May 30, 2020 at 11:21 AM
If you meant that you are shooting yourself i would try creating different collision layer and deactivating the collision of player with himself at Project Setting --> Physics2D --->Layer Collision Matrix
Answer by Galactic_CakeYT · May 30, 2020 at 11:26 AM
@wewewu Maybe try moving the gun a little bit further, but not to far, and not to make it look to bad you can go to the camera and increase the clipping
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