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Question by Leonardo T S · Apr 10, 2011 at 06:37 PM · raycastgravitybulletshootcurve

Ray curve for bullet gravity effect, or any way to make it

hey every one... i'm using raycast to shoot with my sniper, but it goes in a direct line... i want to make the gravity effect, but i don't know how to do it... if i could make a curved ray would be perfect, but i don't know how to do it. Some one can help me with this?

Thanks guys :)

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Answer by Eric5h5 · Apr 10, 2011 at 07:28 PM

Do a series of short raycasts, and alter the angle slightly for each one so that it starts heading down over a longer distance. So basically it's approximately a curve, broken up into a number of straight segments.

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avatar image Leonardo T S · Apr 10, 2011 at 07:47 PM 0
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ok i think on that, but i was not sure with the performance... i will try that. Btw, it will take much process? Thanks

avatar image Eric5h5 · Apr 10, 2011 at 08:35 PM 0
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It's naturally more expensive than using a single raycast, but since this is for a sniper rifle, you'd presumably only be doing it occasionally, and not hundreds of times per second, so it wouldn't be an issue.

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