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Question by
eddy_unity1 · Dec 21, 2019 at 09:03 PM ·
animationhumanoid
How can i maintain original contrained postion in humanoid rig,How can i maintain postion of objects constrained to my model using the humanoid rig
Hi, after converting my fbx animation to a humanoid rig, the constrained objects on my animation offset their position.
What could be the issue? I have attached the image example
err.jpg
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