Question by
Qdevesh · Jul 30, 2021 at 03:54 PM ·
instantiatemultiplayerunity 2dphotonmultiplayer-networking
How can I Instantiate only one GameObject Using PhotonNetwork.
My problem is that When I use photonNetwork.instantiate() Function it instantiate Two Game objects One for masterclient and one for Client I just Want That How can I Instantiate One object using this function for Masterclient and the again run this function to instantiate gameobject for client
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