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AiDev123 · May 29, 2020 at 07:27 AM ·
renderingocclusion culling
Unity occlusion culling not working at all
I'm in unity 2018.3.6 and I've watched many tutorials to make sure I'm doing it properly, and my occlusion culling does literally nothing. The visualization lines show it passing right through any object, and in the scene while selected on the camera you can clearly see the entire map is rendered. Everything is set to static and I've even started a new scene with only cubes and it still did not work. Does occlusion culling just not work in unity 2018 or something?
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