Question by
N-8-D-e-v · May 27, 2020 at 09:49 PM ·
c#networkingsoftware
how to test a multiplayer game
Okay so I'm planning on doing some multiplayer, and starting to plan ahead. If I want to test the game out with my friends, what's the best way to get them the game so we can test. I'm guessing I'll have to use an external software or whatever, but I'm not sure.
Comment
Your answer

Follow this Question
Related Questions
NullReferenceException at adding a NetworkTransformChild component 1 Answer
Local Multiplayer Basic shooting 1 Answer
Network is spawning more objects then desired 1 Answer
Unity Network (Player) 1 Answer
How to integrate mopub ads mediation with admob,vungle,charboost,adcolony, and some more may be? 0 Answers