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SystemInfo.deviceUniqueIdentifier changes value from Unity 4 to Unity 5
Hi,
After upgrading our game from Unity 4.6 to Unity 5.4 we are noticing the SystemInfo.deviceUniqueIdentifier is giving a different value for Android devices. Has the logic been changed for this function between those two versions?
What can you tell us about how SystemInfo.deviceUniqueIdentifier string formation works or what changes were added for Android and iOS in Unity 5.4?
Thanks,
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