Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Jul 07, 2021 at 07:09 AM by andrew-lukasik for the following reason:

Problem is not reproducible or outdated

avatar image
0
Question by Ziddon · Jun 09, 2017 at 05:17 PM · camerashaderfpsshadersdepth

Can't get depth shaders to work.

Hey, I've been trying to get depth to work in shaders, and have found some examples online as well as looking at unity's sample code, but can't get any of it to work.

The code here https://docs.unity3d.com/Manual/SL-DepthTextures.html, returns all black.

Also, when trying to this intersection shader as shown in this demo: https://www.youtube.com/watch?v=vwo3AHzagvg&t=40s nothing happens

I've made sure my camera has DepthTextureMode set to depth, made sure my graphics card supports depth renderTextureFormat, and tried a number of different things like : using different depth functions, changing camera rendering modes, using different parameters for extracting _CameraDepthTexture.

Is this feature Unity-Pro only? Or is there something I'm missing entirely? I'd love to get something working for depth so I can at least have a starting point.

Thanks!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
0

Answer by Xepherys · Sep 16, 2017 at 01:50 AM

With Unity 2017, I don't believe any core features are pro-only anymore. I could be wrong, but I believe this was one of the major licensing changes either this version or in a later version of 5.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Intersection Highlight Shader -1 Answers

screen flipped upside down [image effect] 0 Answers

Depth Mask Shader Not Working As Intended 2 Answers

Reading from Depth Texture in Unity 2021.1.7f1 0 Answers

"Motion vectors" and "depth with normals" from camera's target texture 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges