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Question by
Eldh · Jun 10, 2014 at 09:49 AM ·
camera2d-platformerbehavioursmart
Smart Camera For 2D platformer
Developing a 2d platformer game where a lot of fast direction changing movements occur, i'm seeking some guidance to design the right camera behaviour the game should have ! I read some stuff but i don't relly know where to start. How would you handle it ?
i found this http://dev.yuanworks.com/2013/03/09/little-ninja-dev-smart-camera-movement/ , which seems to be a start. How would you achieve such region behaviour in unity like in the last video ?
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Check the camera script in the Unity's 2D sample project. YOu can download if from the Asset Store. Sry but I really don't know what you want to achieve.
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