How can i apply a material to a prefab ?
Hi, I made a prefab with Sketchup without any textures or colors, just the basic one. I've imported my object to collada format (.dae) and imported it into Unity. I made some materials with textures (Albedo + Normal Map) that work for basic gameobjects (like spheres or cubes). The problem is when I drag and drop them to my prefab, the result is a mix of the material's colors. For example I have yellow stripes on a black background, but all i have on my prefab is a darker yellow than i have. I suppose that there's an issue with the Mesh renderer but I can't fix it. I have not the opportunity to export my object into an other format file.
I hope that was clear, English is not my mother tongue.
Thanks in advance ! :)
Hey, I didn't manage to correct my problem. I tried to use a FBX format with 3ds$$anonymous$$ax but I still have the same issue.
It really blocks me and I can't seem to find any piece of answer anywhere.
If someone could help me a little bit i would be very grateful.
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