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Importing animated FBX files with audio
I have animated FBX files with audio. But only animateion parts in the files can be played. Can audio parts be played synchronously with the animations? I want to create a sort of animation player with cue and rewind buttons.
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I wasn't aware that FBX could export audio! $$anonymous$$aybe I'm wrong?
Answer by Paulius-Liekis · Oct 05, 2011 at 01:50 PM
I think you will have to import audio as separate asset and do some scripting on Unity side.
Can FBX contain audio? Can ASCII FBX contain audio? How do they store it?
Answer by yenyen · Oct 05, 2011 at 06:40 PM
AutoDesk MotionBuilder can contain audio in FBX in the Story window. See page 214 in the following tutorial. http://images.autodesk.com/adsk/files/mb_tutorials1.pdf
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