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               Question by 
               omerbakrrr · May 25, 2020 at 02:24 PM · 
                random.rangearray of gameobjects  
              
 
              Gameobject into arrays and choose someone in a random way,
Putting a lot of gameobject kids into a gameobject will randomly turn one of them around me, how can I do that the selected gameobject will become active,
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              Answer by KoenigX3 · May 25, 2020 at 02:59 PM
If by kids you mean there is a parent GameObject, and you want to activate one of its children randomly:
 // I assume this script is on the parent GameObject.
 transform.GetChild(Random.Range(0, transform.childCount)).gameObject.SetActive(true);
 
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