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Question by jamesbdh · Sep 01, 2016 at 01:31 PM · particlesparticlesystemparticle systemscaling

Random Non-uniform Particle Start Size?

I've been trying to figure out if this is possible, basically I have a particle system of triangles and I want each one to have a randomly assigned non-uniform scale, so they end up stretched along the X and/or Y axis.

Is this possible? You can separate axes for rotation, not for scale it seems.

Thanks.

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Answer by karl_jones · Sep 01, 2016 at 02:40 PM

startSize3D should allow you to do this.

http://docs.unity3d.com/540/Documentation/ScriptReference/ParticleSystem.Particle-startSize3D.html

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