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Question by Creedoo · Jun 10, 2018 at 02:24 PM · buttonbuttonsmouseclick

Show and hide more buttons after clicking different button

Hello, I want to make a button "Play" that after clicking it will show buttons with levels which I can click to play them. Right now I have only implemented playing the level I want by clicking right button, but I can't make them appear and dissapear after clicking the "Play" button. Here's the code, right now it only shows the levels but I can't hide them after clicking the "Play" button again.

 public class MainMenu : MonoBehaviour
 {
     public GameObject levelButtons;
 
     public void Update ()
     {
         ShowLevelButtons();
     }
 
     public void ShowLevelButtons ()
     {
         if (Input.GetMouseButtonDown(0))
         {
             levelButtons.SetActive(true);
         }
 
         else
         {
             levelButtons.SetActive(false);
         }
     }
 }

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Answer by pcdrive · Jun 11, 2018 at 11:14 AM

Hi @Creedoo,


You can change their size to 0, and this will make them disappear without any side effects. its like

 Button.Transform.localScale = Vector3.Zero;
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avatar image Creedoo · Jun 11, 2018 at 02:53 PM 0
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Hmm, I've tried everything but actually never thought about making something like this, thank you, I'll definitely try that

avatar image Creedoo · Jun 11, 2018 at 07:57 PM 0
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Umm well, it's working but not as I want, I want that if I click the Play button and only that button it shows all levels as the buttons I can click and teleport to them, and when I click the Play button again, those level buttons just dissapear, and I can click the Play button again to make them appear and again click to dissapear and so on and so on, can something like this be achieved ? I'd be very thankful for every tip, advice or code because I literally spend on it like 2 days without any luck :\

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