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Question by yairv13 · Jan 14, 2018 at 09:03 PM · unityeditorandroid buildresolutionunity remoteresolution settings

Build resolution differs editor's & Unity Remote's one

Hi, I've finished a small game for android, which looked pretty well sized on the Unity editor and the Unity Remote - that had let my phone play it. Both looked same & well sized.
Nevertheless, after I built the app " into my phone", the resolution was MUCH different. Everything looks way smaller and far. I've set the app to use 16:10 landscape mode, landscape only.

Am I doing something wrong?

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