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Question by Horst3000 · May 24, 2020 at 04:37 PM · 3rd person camera

Question about 3d Player Movedirection with rotatable Camera

Hey everyone! I´m working on a 3rd Person Game with a free rotatable Camera. But I want that the Players forward walking directions stays with the cameradirection (e.g.: Super Mario Odyseey, Zelda Breath of the Wild). I´m using the Input of the left Stick of the controller to move the character and the right Stick to rotate the camera around. Do you have any idea how to multiplie the Get Axis Values of the PlayerInput with the CameraAngle to adjust the Direction

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