- Home /
Unity create new scene is acting verrry weird having yellow default material and relative transform
I have asked this question in stackoverflow, but did not have too much luck finding the answer here is the link: I could not upload the screenshots here because it does not accept here an image with size larger than .5mb, so the screenshots are at the associated stackoverflow link
When I create new scene in unity, I get every new object created in this new scene a little bit yellow(even if the material of everything is default with white color), and when I create an object as child object to any existing object, it takes its same dimensions, and it has to be in the root level of the hierarchy, and here is the image below, this very large upper yellowish ground has a scale of just 1, 1, and 1 and created by right click on the lower cube and create 3D object then selecting cube(not by just duplicating). Wts happening. These problems does not happen withe the first scene in the project, i.e. when I create a new project, these problems appear only with the second scene.
UPDATE: another problem, changing the velocity of the child component (which is above in the previous picture after changing the scales to .01, 1, .01 to make it square) changing the velocity changes the dimensions, I'm losing control.
Your answer
Follow this Question
Related Questions
Editor Crash: Where is Scene Data kept? 3 Answers
Real time scene changes 1 Answer
"Main" function? 3 Answers