normal map issue
Hi
I am having a problem. I have defuse map and normal map for the roof texture. when I look from the top the map is ok. but from the normal view it cant see. how can I fix this issue from unity. I will attach the 3d max screenshot. same issue will happen in unity. please tell me if I view from that view How to see that roof texture correctly
bumpmap.jpg
(132.7 kB)
Comment
Your answer
Follow this Question
Related Questions
Do I need to select texture when use Normalmap? 1 Answer
How to apply a (in c# generated) normalmap right in Unity? (basic questions) 0 Answers
Cant find a way to make 3d textures onto my terrain 0 Answers
Normalmap not applied until expanding shader in inspector? 1 Answer
Issue with Isometric Tiles with Normal Map near 2d lights 0 Answers