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Question by PoliPau · Oct 24, 2020 at 06:03 PM · prefabdisable

Disable all gameobjects from a prefab

In the game I'm making, I want to disable all gameobjects from a specific prefab in the script, so that all coins disappear. Is there a way to do this?

This is the first 2D videogame I'm making so I don't know much about this.

Thanks a lot! Any help is really appreciated!

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Answer by corapeca · Oct 24, 2020 at 07:19 PM

try putting a tag on the prefab,
and then call this line in your code

         foreach (GameObject x in GameObject.FindGameObjectsWithTag("Coin"))
         {
             x.SetActive(false);
 
         }  

hope that helps.

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avatar image PoliPau · Oct 24, 2020 at 08:34 PM 0
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Thanks a lot! This is what I needed! :)

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Answer by busedagidir · Oct 24, 2020 at 08:02 PM

you can use OnCollisionEnter function if you want something (like player) will collide with the coin and coin will be disappear

 void OnCollisionEnter2D(Collision2D col)
 {
         if( col.gameObject.tag == "Coin" )
         {
              Destroy(col.gameObject);
         }
 }
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avatar image PoliPau · Oct 24, 2020 at 08:34 PM 1
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Thanks! This helped me a lot, it is perfect!

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