Question by
SweaterLive · Feb 15, 2019 at 10:55 AM ·
transparencynewbiearmaturedistortionnew user
I'm trying to learn the basics of modeling so I can make custom VRChat models. My models face is distorted and the whole thing is 'see through' in Unity after exporting as .fbx from blender.
Title basically. I figured it must be a problem with my weight paints (First time ever doing it), but even if I remove the armature it still distorts like this. Any ideas?
What the model looks like in Blender:
What the model looks like when exported as .fbx from blender into Unity (Note how you can see the tail through his body and his eyes through his nose) :
tigger-blender.png
(230.7 kB)
tigger-unity.png
(83.2 kB)
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