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This question was closed May 09, 2016 at 09:30 AM by Ryanless for the following reason:

The question is answered, right answer was accepted

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Question by Ryanless · May 05, 2016 at 06:32 PM · scripting probleminstantiatepooling

Pool Instantiate

Ok, so my pooling script has this psyeudo instantiate method. How can have this method behave more like the normal instantiate. So that following 2 things are possible:

 // it returns the object
 GameObject temp = pool1.Instantiate( pos1, Quaternion.identy) as Gameobject;
 //or
  GameObject temp = (GameObject ) pool1.Instantiate( pos1, Quaternion.identy);
 // it doesnt return  anything
 poolScript.Instantiate( pos2, Quaternion.identy);

code:

 // pseudo instatiate that object
 public void Instantiate(Vector3 position, Quaternion rotation)
 {
  // GetPooledObject gives me the next avaible obj in the pool and returns it
     GameObject temp = GetPooledObject ();    
     temp.transform.position = position;
     temp.transform.rotation = rotation;
     temp.SetActive (true);
 }

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Answer by Raresh · May 05, 2016 at 06:47 PM

  public GameObject Instantiate(Vector3 position, Quaternion rotation)
  {
   // GetPooledObject gives me the next avaible obj in the pool and returns it
      GameObject temp = GetPooledObject ();    
      temp.transform.position = position;
      temp.transform.rotation = rotation;
      temp.SetActive (true);
      return temp;
  }

The reason is that you were returning void. You need to return a GameObject

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avatar image Ryanless · May 05, 2016 at 11:36 PM 0
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Thanks, surpringly that works. Didnt knew you didnt have to assign the return value of a method.

still out of curiosity, how is the default instantiate coded that it needs the extrabit of (gameobject) to have something assigned to it?

avatar image Raresh Ryanless · May 06, 2016 at 10:47 AM 0
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That is called a cast. Instantiate actually requires an Object and returns an Object. You need to cast it into a GameObject in order to be usable. GameObject derives from Object, so you can cast it without any issues.

You might want to read a book on the basics of program$$anonymous$$g, because these questions point out that you don't understand the basics of program$$anonymous$$g and OOP. It will save you a lot of time after you read about it.

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