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Cross section shader for box bounding using amplify Shader
I am trying to create shader through amplify shader for a cube to cut through plane or any mesh when cross section. I know that I should be using size, rotation and position for that but what exactly to do with them that I don't know. Yup by that it means that I am new to amplify shader and also in shader programming so please don't provide shader code as I need to make it customizable for future so please help me out in amplify shader nodes.
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